关于利用input file 移动端上传的问题处理
近期处理了一个html5在移动端上传问题,通过input file组件可以实现点击调用移动端系统拍照和上传功能,基于React写法如下
近期处理了一个html5在移动端上传问题,通过input file组件可以实现点击调用移动端系统拍照和上传功能,基于React写法如下
<input onChange={this.props.uploadFile} type="file" accept="image/*" {...capture}/>
解释:capture 的取值如果为 camera 则直接调用摄像头拍照,拍照或者选择相册完成后触发 uploadFile 方法读取图像数据做进一步操作。uploadFile 方法如下:
// 获取本地图像 uploadFile(e, type) { e.stopPropagation(); let _this = this; let file = e.target.files[0]; // 过滤非图片格式 if (file && !/image\/\w+/.test(file.type)) { pageConfig.alert("文件必须为图片!"); return false; } let reader = new FileReader(); let filesize = Math.round(file.size / 1024); let mId = this.props.imgState.target; reader.onload = function () { let url = reader.result; // 压缩图片 _compass(url, filesize); } reader.readAsDataURL(file); // 将文件转为base64 function _compass(res, filesize) { let max = 100; if (filesize > max) { // 如果图片大于100K,则需要压缩; let img = new Image(); let maxW = window.screen.availWidth * window.devicePixelRatio / 2 // 设备宽度 img.onload = () => { let canvas = document.createElement('canvas'); let ctx = canvas.getContext('2d'); if (img.width > maxW) { img.height *= maxW / img.width; // 同比例缩小 img.width = maxW; } canvas.width = img.width; canvas.height = img.height; ctx.clearRect(0, 0, ctx.width, ctx.height); ctx.drawImage(img, 0, 0, img.width, img.height); let dataUrl = canvas.toDataURL('image/jpeg', .95); //压缩质量 // 开始上传照片 that.startUploadPhoto(type, mId, dataUrl); } img.src = res; } else { // 开始上传 that.startUploadPhoto(type, mId, res); } } }
问题比较好处理,我们可根据 web 的 FileReader api来获取图片文件的base64位数据,结合 canvas 绘图对base64位数据进行压缩操作后上传到服务器。
然而在测试过程中发现,在ios上如果是竖拍,显示出来却是横着的,也就是ios的Safari把照片自动旋转了。这个怎么处理呢,把获得的图像转过来就好了。这里用到一个辅助的库:exif.js, exif 能够获取到图片的元数据,当然也包含了图片的方向信息(Orientation),我们可以根据这个信息对图片做转动处理,新增一个转动图像的方法,把代码优化一下:
uploadFile(e, type) { e.stopPropagation(); let _this = this; let file = e.target.files[0]; // 过滤非图片格式 if (file && !/image\/\w+/.test(file.type)) { pageConfig.alert("文件必须为图片!"); return false; } let reader = new FileReader(); let filesize = Math.round(file.size / 1024); let mId = this.props.imgState.target; reader.onload = function () { let url = reader.result; canvasDataURL(url, filesize) } reader.readAsDataURL(file); // 将文件转为base64 //获取上传图片的Orientation并旋转 function canvasDataURL(path) { var img = new Image(); var canvas = document.createElement("canvas"); let myBase64Img = ''; img.onload = function () { EXIF.getData(this, function () { let imgOrientation = EXIF.getTag(this, 'Orientation'); //如果方向角不为1,都需要进行旋转 console.log('----Orientation-----', imgOrientation); if (imgOrientation != "" && imgOrientation != 1 && imgOrientation) { switch (imgOrientation) { case 6: //需要顺时针(向左)90度旋转 myBase64Img = rotateImg(this, 'left', canvas); break; case 8: //需要逆时针(向右)90度旋转 myBase64Img = rotateImg(this, 'right', canvas); break; case 3: //需要180度旋转 myBase64Img = rotateImg(this, 'right', canvas); //转两次 myBase64Img = rotateImg(this, 'right', canvas); break; } } else { myBase64Img = rotateImg(this, 'none', canvas); } // 开始上传照片 _this.startUploadPhoto(type, mId, myBase64Img); // _this.props.actions.queryImgState({ front: myBase64Img }); }); } img.src = path; } function rotateImg(img, direction, canvas) { //最小与最大旋转方向,图片旋转4次后回到原方向 var min_step = 0; var max_step = 3; if (img == null) return; // 图片原始尺寸 var originWidth = img.width; var originHeight = img.height; // 最大尺寸限制,可通过国设置宽高来实现图片压缩程度 var maxWidth = 800, maxHeight = 800; // 目标尺寸 var targetWidth = originWidth, targetHeight = originHeight; // 图片尺寸超过400x400的限制 if (originWidth > maxWidth || originHeight > maxHeight) { if (originWidth / originHeight > maxWidth / maxHeight) { // 更宽,按照宽度限定尺寸 targetWidth = maxWidth; targetHeight = Math.round(maxWidth * (originHeight / originWidth)); } else { targetHeight = maxHeight; targetWidth = Math.round(maxHeight * (originWidth / originHeight)); } } var height = targetHeight; var width = targetWidth; var step = 2; if (step == null) { step = min_step; } if (direction == 'right') { step++; //旋转到原位置,即超过最大值 step > max_step && (step = min_step); } else if (direction == 'none') { step = 10; } else { step--; step < min_step && (step = max_step); } //旋转角度以弧度值为参数 var degree = step * 90 * Math.PI / 180; var ctx = canvas.getContext('2d'); ctx.clearRect(0, 0, targetWidth, targetHeight); switch (step) { case 0: canvas.width = width; canvas.height = height; ctx.drawImage(img, 0, 0, targetWidth, targetHeight); break; case 1: canvas.width = height; canvas.height = width; ctx.rotate(degree); ctx.drawImage(img, 0, -height, targetWidth, targetHeight); break; case 2: canvas.width = width; canvas.height = height; ctx.rotate(degree); ctx.drawImage(img, -width, -height, targetWidth, targetHeight); break; case 3: canvas.width = height; canvas.height = width; ctx.rotate(degree); ctx.drawImage(img, -width, 0, targetWidth, targetHeight); break; case 10: // 不旋转 canvas.width = width; canvas.height = height; ctx.drawImage(img, 0, 0, targetWidth, targetHeight); break; } let dat = canvas.toDataURL("image/jpeg", 0.8); return dat; }; }
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